Then, in Blender an animation can be designed. Thank you.I’ve developed a plugin for Roblox that can export any Roblox rig into Blender and generate a Blender Armature (rig) equivalent to the Roblox one using the accompanying Blender addon. But in my case i need a random particles appear, without noticeable pattern… Now i need to stick with previous molecular for this, but your version in much more handy to use, so maybe there is solution for this. I think it has something to do with particles, that appears at the same place and instantly bounce from each other, and solution is to create a grid with no intersections. ![]() But if i crank up randomness of a grid, then problem comes back. This issue appears only in emitter type, not 2d or 3d grid. I need to mention that for molecular+ i’m using latest blender 2.93 alpha, and for molecular 1.1.2 - 2.92, because it gives me an error when i try to install it on latest. I’ve compared the same setup with original molecular 1.1.2, and there particles behave much more predictably, just starts to fall down. I’m creating a plane emitter with uv spheres and at the start of simulation particles just bounces from each other and fly away. ![]() ![]() Hi! I’m testing latest molecular+ (1.1.3), and having an issue that shown on video.
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